sway_the_mind
Sway the Mind
- Greater rune
- Duration: 1 day
- Range: 30′
A single creature of any kind—person, beast, or monster—must Save Versus Spell or be charmed by fairy magic. Fairies gain a +4 bonus to the save.
Friendship: The subject’s mind is swayed such that they regard the caster as a close friend and come to the caster’s defence.
Commands: If they share a language, the caster may give the charmed subject commands, which they obey.
Resisting commands: The subject resists commands that contradict their habits or Alignment. Suicidal or clearly harmful commands are always refused.
sway_the_mind.txt · Last modified: by admin