Table of Contents
Summon Wild Hunt
- Mighty rune
- Duration: 1d6 hours or until successful
- Range: Appears in the caster’s presence
This rune invokes the blasting of ghostly horns, summoning forth a hunting host from the wild woods of Fairy.
Composition: The wild hunt is composed as follows: 4d6 fairy hounds, 4d20 elf hunters on foot, 4d20 elf hunters mounted on fairy horses, 1d6 goblin horn-blowers.
Hunting: The caster may direct the fairy host to chase a specific quarry.
Duration: The host remains in the mortal world until the hunt is successful, or until 1d6 hours have passed.
Elf Hunter
Medium Fairy—Sentient—Neutral
Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Shortbow (+0, 1d6, range 50′/100′/150′) or shortsword (+0, 1d6) Speed 40 Morale 9 XP 10
Fairy Steed
Large Fairy—Sentient—Neutral
Level 2 AC 13 HP 2d8 (9) Saves D12 R13 H14 B15 S16 Att None Speed 80 Morale 8 XP 20
Fairy Hound
Small Fairy—Semi-Intelligent—Neutral
Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Bite (+0, 1d6) Speed 50 Morale 8 XP 10
Goblin Hornblower
Small Fairy—Sentient—Neutral
Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Dagger (+0, 1d4) Speed 40 Morale 8 XP 10