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summon_wild_hunt

Summon Wild Hunt

  • Mighty rune
  • Duration: 1d6 hours or until successful
  • Range: Appears in the caster’s presence

This rune invokes the blasting of ghostly horns, summoning forth a hunting host from the wild woods of Fairy.

Composition: The wild hunt is composed as follows: 4d6 fairy hounds, 4d20 elf hunters on foot, 4d20 elf hunters mounted on fairy horses, 1d6 goblin horn-blowers.

Hunting: The caster may direct the fairy host to chase a specific quarry.

Duration: The host remains in the mortal world until the hunt is successful, or until 1d6 hours have passed.

Elf Hunter

Medium Fairy—Sentient—Neutral

Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Shortbow (+0, 1d6, range 50′/100′/150′) or shortsword (+0, 1d6) Speed 40 Morale 9 XP 10

Fairy Steed

Large Fairy—Sentient—Neutral

Level 2 AC 13 HP 2d8 (9) Saves D12 R13 H14 B15 S16 Att None Speed 80 Morale 8 XP 20

Fairy Hound

Small Fairy—Semi-Intelligent—Neutral

Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Bite (+0, 1d6) Speed 50 Morale 8 XP 10

Goblin Hornblower

Small Fairy—Sentient—Neutral

Level 1 AC 12 HP 1d8 (4) Saves D12 R13 H14 B15 S16 Att Dagger (+0, 1d4) Speed 40 Morale 8 XP 10

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