Table of Contents
Mortals, Fairies, and Demi-Fey
Kindreds of sentient folk are classified as one of three types: mortal, fairy, or demi-fey. From among the myriad Kindreds of each type that inhabit Dolmenwood, this book presents six as playable character options. This section describes the generalities of fairies, mortals, and demi-fey. The Kindreds that players can select are then elucidated in the following pages.
Further details: The Dolmenwood Player's Book provides further flavour and background information on each type of sentient folk.
Mortals
Kindreds whose origins are within the confines of the mortal world.
Playable Kindreds: Breggles, humans, and mosslings.
Fairies
Kindreds that originate in the undying world of Fairy. Most fairies never venture into the mortal world, but some romantic, obsessive, or adventurous individuals gain a taste for the place and tarry for extended periods.
Playable Kindreds: Elves and grimalkins.
Demi-Fey
Kindreds of Fairy origin that have forsaken their native world and taken up (more or less) permanent residence in the mortal world. Over many generations, exposure to time in the mortal world has changed demi-fey Kindreds such that they are no longer true fairies.
Playable Kindreds: Woodgrues.
Fairies, Cold Iron, and Silver
Susceptibility to cold iron: As the basest of all metals, iron is anathema to the rarefied bodies of fairies. Fairies suffer additional damage if hit with cold iron weapons (see Armour and Weapons).
Repulsion to silver: While not as intrinsically harmful to fairies as cold iron, mortal silver is more vehemently scorned. The touch of the metal is repulsive to fairies, instantly bringing on a queasiness of the stomach.
Demi-fey: Demi-fey retain their ancestors’ vulnerability to cold iron, but have dwelt in the mortal world long enough to become accustomed to mortal silver.